The Masters Manual are sick and sloppy but struggle through all the same as they discuss splitting the party, one-trick ponies, and Super Smash Bros, in this, a very Mastery Christmas.
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Spencer’s note: If it sounded like I was being sarcastic about the cleaning guy interrupting us that wasn’t my intent I was earnestly trying to express my dismay at potentially preventing him from cleaning the office because when we record we are trying not to disrupt the normal office functions LOL
Recently a player quit, saying the game was "too on rails," but I don't think it was! Should I worry about this, or try to find out what went wrong, or what?
How do you handle splitting the party?
How do you handle characters building around a single mechanic? At what point does that become a distraction?
Gamestorming: Super Smash Bros. Ultimate
Monster: iStone XS Max